Future of this project, suggestions and general discussion

Anything at least distantly related to MegaDrum

Re: Future of this project, suggestions and general discussi

Postby privatex » Thu Mar 19, 2015 9:35 am

@Dmitry:
1. If you can't see differences it is ok but from my point of view snare drum have much more advanced triggering for that smoothness and flow like real snare drum (Hi hat too),
2.I respect your commitment to do this tests and I believe you that you had similar results, I wish that this guy from video can do his honest opinion in terms of smoothness, sensitivity...because
there is a need for second part of this story- a pro musician and his word is important here too.
3.No I do not have TD30, I have tried, played, felt that module and just wanted to elaborate their tech in comparison of TMI devices. I have huge respect for your work, you are a maker of impossible. My intention is not to diminish the value of your work, just to 'brake' that tech and their algorithms, to better understand what are they done there.
Thank you for responding Dmitry, keep this project going in right direction as always.

@ignotus:
Do you have some prove for that deny? I have quoted one of important Roland guy that know what he talking about, it is not my 'false premise' .
I dont know how 2 ignotus but they have done the job. Why they can't change parametres of signals from phisical strokes through algorithms and other parameters for certain playing situation? All that modules manipulate with that parametres in plenty ways, they just go further and added some different drum techniques in equations. How module detect those changes is their secret but its not that simple as you think.
This drummer is studio drummer IMO and he is good. It's not just quality of his playing in this eg, there's sensitivity, smoothness...
One eg. How do you think they got a shallow rim shots with piezo/piezo snare drum, even with superior drummer? There is some algorithm that combines position of stokes and piezos signals to reproduce this stroke thru midi to vst.
I can play snare drum in my way that is come from practising exercises that I like. If you want to play those stickings take STICK CONTROL (George L Stone), practise and you will have your unique way to play snare drum. He play snare drum rudiments and their hybrids with some soloing and couple of grooves, and yes he do that like a pro. He have some unique phrasing and sticking that are probably made by himself.

@airflamesred:
''There are plenty of algorithms in Roland modules that are there to attempt to replicate the parameters that change as a drum is struck with differing velocities and in different areas.''
That is what I try to tell. It may not be related only to basic sound samples from module.
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Re: Future of this project, suggestions and general discussi

Postby airflamesred » Thu Mar 19, 2015 10:23 am

Well at the end of the day the TD30 in that vid is not sending any more info than a MD in the same situation.

koby drums - Triggera krigg/Bix - megadrum - Kontakt........... Samples from all and sundry.
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Re: Future of this project, suggestions and general discussi

Postby privatex » Thu Mar 19, 2015 2:13 pm

I don't know that and I want to know for sure is that a true or there is something more involved in triggering process. There's bunch of contradictory statements on the net. So only thing that matters is possibilities to change values of all physical parameters which turns Megadrum in holy grail of edrum+VST usage right!? hmmm.
I like both Megadrum and TD 30, at the end they still can't catch genius acoustic drums and cymbals.
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Re: Future of this project, suggestions and general discussi

Postby airflamesred » Thu Mar 19, 2015 9:58 pm

I find the quality of sample these days to be fantastic and I assume they will only get better. I won't be moving back to acoustic in my lifetime. No tuning, miking, neighbour complaints etc.

koby drums - Triggera krigg/Bix - megadrum - Kontakt........... Samples from all and sundry.
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Re: Future of this project, suggestions and general discussi

Postby privatex » Fri Mar 20, 2015 8:04 am

airflamesred wrote:I find the quality of sample these days to be fantastic and I assume they will only get better.

I agreed with that statement,e drums are evolved to the acetable point and now we can play in our rooms without any complaint from environment. Different drum sets, versatility, easy recording...

airflamesred wrote: No tuning, miking, neighbour complaints etc.

Acoustic drum set is not suitable for apartments. In houses you can calm down volume and vibration to the acceptable level but hey who want to bother with isolation, its cheaper to get or make an e drum set.

I think that I'm gonna revisit all pads in my kit. I found this interesting way for making trigger system and see for improvements. May be a better pads can take me where I want to be (go to 2:12):
https://www.youtube.com/watch?v=6acRd7LlVEI

Here is a drum tec 12'' snare drum with TD12 which triggering superior drumer2:
https://www.youtube.com/watch?v=Ae8oYirCICg

I have tried many combinations and never got this results. I cant get nice flams from my snare drum, edges are much quieter than center, rimshots work only with hard hits... If you say that Roland and Megadrum behave same in VST triggering situation than all I have to do is improve my pads + little tweaking in module.
Well ok but there's no much to improve. All construction parts are well done, mesh head are branded, cones are great...
This story has no end...
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Re: Future of this project, suggestions and general discussi

Postby airflamesred » Fri Mar 20, 2015 8:42 am

What I have been wondering is whether than rather having a velocity curve that a stepped shape might be more acurate (staircase). If you only have say 6 velocity layers then maybe......With the high level issue I have I've flattened the curve which seems to be giving a more even spread.

koby drums - Triggera krigg/Bix - megadrum - Kontakt........... Samples from all and sundry.
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Re: Future of this project, suggestions and general discussi

Postby ignotus » Fri Mar 20, 2015 9:06 am

privatex wrote:I have tried many combinations and never got this results. I cant get nice flams from my snare drum, edges are much quieter than center, rimshots work only with hard hits... If you say that Roland and Megadrum behave same in VST triggering situation than all I have to do is improve my pads + little tweaking in module.
I'm away from home, but next week I'll try to post a video to show you where I'm at with my snare. The only thing I'm not too happy with are rimshots, but I think it's because of how my rim piezo is fitted (just one stuck to the snare wall). I now have a crossbar design, but I used to have a cakepan with the rim piezo stuck under the centre and rimshots worked beautifully. I got rid of the cakepan because it was too noisy.
privatex wrote:This story has no end...
Ha ha... When you go DIY there is ALWAYS something that needs improving/changing/adding. I started my kit 9 years ago and it's STILL not finished. It's been playable for years but there are always things I want to change/replace/add...
If it ain't broken... fix it until it is.
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Re: Future of this project, suggestions and general discussi

Postby privatex » Fri Mar 20, 2015 11:15 am

I study civil engineering but I never apply that approach to velocity curves airflamered :)
This morning I tried with that VST, and I got better results than in some others VST softwares. True, rimshots are poor on my snare drum too but for other parts it works good ignotus. For rim trigger I will go with piezo in sticks for guitar pickup, it must give me better results.
I will record my snare too and we will see how similar results do we have.
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Re: Future of this project, suggestions and general discussi

Postby airflamesred » Mon Mar 23, 2015 8:12 pm

https://soundcloud.com/airflamesred/fight
Here's a quick (un-quanted I might add) test.

koby drums - Triggera krigg/Bix - megadrum - Kontakt........... Samples from all and sundry.
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Re: Future of this project, suggestions and general discussi

Postby privatex » Tue Mar 24, 2015 8:29 pm

Reminds me on some jam sessions from Drum Channel (ambiental opening part).
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