Like: ANoteMin 100 = you need to produce a velocity of 100 or higher to trigger ANote, lower velocities trigger the normal note.
I came to that when configuring Superior Drummer with MD and had extra-sounds on cymbals where they were played with either tip or shank of the stick.
I couldn't think of a better / more reliable way to differ between tip and shank play other than the pure force that the trigger is being hit with. If you can think of a better way go ahead

Or do you guys think this isn't a needed feature?